GROUU is about designing and prototyping a medium for Open Agriculture. It is a Precision Agriculture sensor network and an Irrigation and fertilization system but also a knowledge transfer system, connecting both systems and humans. >>>>>>>>>>
I'm attending Fab Academy 2018 as a continuing student. My biggest aim, besides becoming a "certified" Fab Manager, is to use this process to improve some of my personal projects. The most important one right now is GROUU. A new medium proposal for Open Agriculture, through which I’m developing my PhD research. Last year I came up with the idea of turning my first version - A fully automated greenhouse lab (grouu.cc) - into a modular and distributed solution in which sensors and actuators are independent and able to connect as nodes. In most of the assignments I will try to find and develop solutions for this GROUU iteration.
GROUU is an open source project aimed at creating a new medium for Open Agriculture; Inspired by Fab Academy, it will improve to best fit the idea of being able to be adopted and used by any scale or Agricultural context; That meant the shift from a fully automated Arduino based Greenhouse, to an modular Object Oriented Hardware Project.
I designed this tutorial to work with my students and have them use Github Classroom. Since it is a “Very Basic GIT Tutorial” I decided to include it here, under a CC License. It is a very Visual and GUI based tutorial. Follow the steps here.
I had previous experience with CAD software (from AutoCAD, Alias and Rhino), Parametric software (SolidWorks and OnShape). Fusion360 looked like the next challenge to embrace:
Find out more here.
One of the most curious aspects of 2D cutting solid materials is the exercise of making it a 3d construction. I'm very interested in this idea of generating simple manufacturing tools trough digital fabrication. In this case I've been exploring the use of laser cutting plywood for molds.
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This work I already finished last year. In fact, Electronics production was a fight I took until the very end. We were producing our electronics on a semi closed/proprietary CNC called carvey
As an educational tool it carves wonders, and we managed to come up with a very simple workaround, which for simple boards like these, works very well.
More about this and next chapters here.
Some of the tests and a print for the final project.
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Forget sudoku or crosswords use board design! Ask your friends for schematics and design rules...
Here is my introduction to it: link.
2017 sensor board code
embedded programming more here.
This is how I intend to scale down in order to cover a wider range of technologies with my project..
mechanical design bla bla
mechanical design programming more here.
I used Node-Red and the Node-Red dashboard on a server side to complete this week.
Find more here.
Playing with composites (Epoxi-Burlap)
Here is how I designed and fabricated the tray for my final project: !!!.
Product and Interaction Design Professor at ESELx - IPL); Technical Lead at Creative Commons Portugal; Founder at DAR - an Open Design and Culture Non-profit, where I’m also the Fab Manager at the local Fab Lab; I’m currently enrolled in the UT Austin | Portugal Digital Media PhD program where I’m researching about Open Agriculture through the design of a new medium (GROUU) which is aimed at Open Agricultural Knowledge generation and transfer. In the end of 2016 I co-founded the FarmLabs Initiative through which I also develop my Research. I started my career in 2003 designing products with a group of Artisans in southern Portugal (Alentejo). Somehow, in the middle of advertising agency work, trade fair stands, big events, design and production discovered arduino, processing, code, and a lot of things I came to admire, explore, use and research with and about. These experiences led to a balance between two parallel environments where I design, teach and research: the tech/hacking/maker/ DiY/collaborative/open source and the craft product design experiences.